About Me.
I’m Michael Carlos Gonçalves Adaixo. I am most known as Pacman at Chocobo Heaven, my biggest project ever. I am currently studying in computer science in Portugal at UBI. I’m currently entering my second year out of 3. I love games and programing so, I thought, why not program to make them? Then I [...]
I bought two books. Learning C++ by Making Games and Focus on SDL, from Amazon.com and Amazon.fr respectively. Its curious that the one coming from the US got here first.. lol.. Anyhow, I received yesterday the book and have already read more than half of it. Most of the initial stuff I already knew, while [...]
Another month has passed and another game made under 7 days was made by Petri Purho. Knock The Monster is this month’s game. Its prety good actually. You have to kill some monsters in order to get your girlfriend back. He uses the SDL, SDL mixer and Erin Catto’s Box2D physics engine.
Check out this post [...]
Continue reading about Knock the Monster - Monthly Kloonigames Game
Edit: I’ve made it… It was simple and I think I had tried it before, but now it works… I just had to put m_on to true when quiting the page… basically a reset Now I can pursue my journey in Indie Game Programing Gwahahhahah I hope.
Ok so its been hard to [...]
I have finally finished reading C++ lessons, and started my journey to learn Qt Library. When I learned C, I followed up learning SDL Lib so now its time for Qt. I only have 4 lessons left to read. On those I’ll make a chat and a browser… Pretty cool eh!
So now that I know [...]
Hello,
I know I said I’d hope to finish the game until the end of July but I don’t think it will be possible, because I went to france 1 week and couldn’t work there. But this is not just bad news, its also good news, because now I am learning C++, and so far [...]
Hurray! I finally was able to make the recursive functions to work. It took me some hours of sleep to figure it out, and some research on google api code search engine. Anyway, it is now working. I have also set a new page where you can chose the difficulty of the game. I hope [...]
Today I continued working on my second game using the SDL, named Bubble Breaker Reloaded. Everything is done apart from the main game actions… I have to check if balls next to one other have the same colors, recursively. That is giving me a hard time. I’ll have to check my lessons about recursivity so [...]
Hello.
Sokoban Project is my first SDL Game. I made it with the help of a website that teaches how to use the SDL ( Simple DirectMedia Library ). I will release it to the grand public once I finish making the final adjustments. By the time I did it, I didn’t knew things that now [...]