Michael Adaixo on March 9th, 2009

Well, I am late, because I didn’t had the chance to work sunday, because I play soccer, so I finished it today. I know it doesn’t count but I’m posting the game here for you to try it and criticize positively and negatively if you want, so I can make better games.

The Destruction of Viruses + Yeti Fights Back ( my last entry ) = Yeti Fights Biology

This time I used XNA from Microsoft, but I will remake it with SFML and C++… Because I don’t know what dependencies are needed with the game. The images have the background around them, because I don’t know (after googling for it) how to mask a color in XNA, the XNA framework might be really good, but as for documentation it surely sucks. That is why I want to remake it with SFML/C++, and that way I can port it to Linux, sorry Mac users, I can’t compile for Macs..

Also, I don’t know with dependencies to deliver with the Exe so I recorded a video for you to see the final game. And I am giving the source code for curious people.

Download ( src ) Fixed!!

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Michael Adaixo on March 1st, 2009

Clipboard02

So I started class again, vacations are over, and I started learning OpenGL with GLUT as out window management tool and event handler. Well, I would rather prefer using SDL since we’re using C as our primary language to code our programs. At least at home I use SFML and try things out so I can get a head start.

Just to let you know that I know already how to rotate a square :). Lol… I’ll keep you posted on updates on my progression :)

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Michael Adaixo on February 22nd, 2009

So the MiniLD#8 is coming in March 6th! I’ll be sure not to let it go away, so I can participate! As always, the theme will only be revealed the day before the competition starts.

This semester I’m learning Visual Computation… basically its OpenGL with GLut as our window manager and event handler, but once I know how to do good stuff on OpenGL I’ll use SFML instead to handle time, events, and windowzes!

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Michael Adaixo on February 9th, 2009

I just entered my first competition. MiniLD#7 and submit my entry. I had 48h to make one game about Cryptozoology, and only was able work on sunday, so it kinda limited the gameplay a LOT. Well the game is supposed to be a yeti getting back at hunters. So with its cannon he fires snowballs at them. But I havn’t pollished the game so its all buggy. :D

Anyway. The game is made with SFML/C++.

Positive side! I’m learning Pixel Art because of this. :D

Space to Shoot.
Up and Down arrows to move up and down.
Esc to quit.

Here is a link to the download and sources.

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Michael Adaixo on November 14th, 2008

So… I’m said to be the best programmer on that class where we are studying OOP with Java… xD Its sooooo easy!! :D Ok, I still prefer C++ with OOP but Java isn’t so bad :P. So now I hope I get a super grade ! :D yay… On another topic, I’ve been reading more C++/OOP/SDL tutorials and Its been really challenging, in a way that I will have to re-read everything to be able to understand how to properly use that code… xD

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Michael Adaixo on September 29th, 2008

Ok, classes have begun again, and I have OOP with Java. And the first thing I’ve discovered about Java is that is sucks… Let see on my next episode if that changes xD Another thing… I’ve been killing myself learning C++ and OOP plus how to make SDL to work with it all summer to find out I’m going to continue using C… Now I’m confused!!! But I still have more knowledge than most of those on that class… I’ll rock !! I hope. :D

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Michael Adaixo on September 5th, 2008

I bought two books. Learning C++ by Making Games and Focus on SDL, from Amazon.com and Amazon.fr respectively. Its curious that the one coming from the US got here first.. lol.. Anyhow, I received yesterday the book and have already read more than half of it. Most of the initial stuff I already knew, while other details where new to me. This is good, because later on chapter VIII it will show me how to use properly the SDL and OOP so i can pursue my journey in making games. right now, I am gaining more experience with C++ and OOP, which hopefully will help later on.

So far the book is great, really easy to read. I hope to get the Focus on SDL in two days tops. By that time I will already have finished this one and make a game, following the book. Hopefully I’ll learn something I didn’t knew on Chapter VIII :D

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Michael Adaixo on September 3rd, 2008

Another month has passed and another game made under 7 days was made by Petri Purho. Knock The Monster is this month’s game. Its prety good actually. You have to kill some monsters in order to get your girlfriend back. He uses the SDL, SDL mixer and Erin Catto’s Box2D physics engine.

Check out this post to read more about it and download it.

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Michael Adaixo on August 29th, 2008

This is Sokoban Projekt Made in C using SDL. I wrote this following a tutorial on www.siteduzero.com. Its all in french, luckily I was born in France so I can actually read, write, and speak it :D Cool he!?

Feel free to test this low low rating game of mine. My first one.

How to play

Press 1 to enter the game
Press 2 to enter level editor (not saving maps yet)
Press ESC to Quit.

In-Game Play

UP, RIGHT, LEFT, DOWN arrows from your keyboard will move your character.
R will Reset the Map
Page UP will take you to next level if you pass
Page Down will take you to the previous level.

Level Editor

Keys, 1, 2, 3, 4, 5, 6, 7 will switch the materials it will put on the map.
Save option has been disabled because I didn’t set it up so the maps are re-used.
ESC to Quit.

Game was made using SDL, and SDL_Image.

Download the Game

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Michael Adaixo on August 29th, 2008

Edit: I’ve made it… It was simple and I think I had tried it before, but now it works… I just had to put m_on to true when quiting the page… basically a reset :D Now I can pursue my journey in Indie Game Programing :D Gwahahhahah :D I hope.

Ok so its been hard to make the transition but I think I got the handle of it… Its pretty hard when nothing is planned, but on my sleep I figured it out and now it works. I was able to show another render in another loop. Like two different pages. The only thing I am fixing right now is when I want to re-enter the page I was, It kicks me out automatically… =/ And when that’s gone, expect some games to be released. :)

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